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API reference / Common / Engine types / TableCell3D

Interface: TableCell3D ​

A cell's 3-D treatment (a:cell3D) — a bevel on its top face, an optional light rig, and the material its surface imitates.

pptx-only, and built from the same paint primitives a shape's a:sp3d / a:scene3d use.

Properties ​

PropertyDescription
bevel
PaintBevel
a:bevel — the required bevel on the cell's top face.
lightRig?
PaintLightRig
a:lightRig.
material?
PaintPresetMaterial
@prstMaterial — how the surface responds to the light.